Ahriman's Prophecy is a freeware computer role-playing game released in 2004, and is the prequel of the series. Borrowing elements from Dragon Warrior and the earlier Final Fantasy games for its gameplay, it offers a fun and familiar experience usually limited to Japanese console role-playing games.
Ahriman's Prophecy starts as a young girl, Talia Maurva, is sent to be "named", a ritual set up by the people of her village to determine the profession of their adult life. Destiny changes for Talia, who, when looking into the seer's pool, sees a dark ceremony by the younger prince of a nearby kingdom, Candar. He and his dark priest were attempting to resurrect the dead warlock emperor, Ahriman, whose history in battle and warfare is legendary. The seer, sensing that Talia is different, sends her and her escort to a school of magic in the mainland city of Thais.
Devin Perry, a friend of Talia's, agrees to escort her to the mainland. Just after she completes her training three years later, Talia is summoned into a dream by her headmaster and a high priestess of the dreamland. They want her to slip across the continent to warn another order of priestesses that Ahriman is being resurrected, and that the prophecy surrounding his resurrection must be stopped before the thirteenth moon. Confused and disorientated, Talia nevertheless sets out on a journey that may pave the way to some peace in the world.
Ahriman's Prophecy was received well by the gaming community. Edward Zuk of Game Tunner comments that "While Ahriman's Prophecy adds little that is new to the RPG genre, it's a pleasing mix of familiar elements." Download.com's Editor's Review stated "we found the game's twee period music a guilty pleasure that reminded us of our last visit to Ye Olde Renaissance Faire. And considering the game's free, you get a heck of a lot of adventuring for your money", awarding it a score of 4/5.